This project provides a way to implement pointer capture in Unity games running on Android. By default, Unity's behavior with mouse input is to stop once the mouse has reached the edge of the screen.
The current version of the Input System requires Unity 2019 LTS, Unity 2020 LTS, Unity 2021 or Unity Beta (may be subject to instabilities) and included tooling to ...
Making a fully working game for Android is much easier than you might think. The key to successful Android development— or any kind of development— is to know what you want to achieve and find the ...
In part one, we saw how to create a basic 3D environment in Unity and then add first person controls and a camera, along with the ability to shoot. Hopefully, you will have found the process was ...
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