This project implements a Tic-Tac-Toe game where an AI agent learns to play optimally using Deep Q-Network (DQN), a reinforcement learning algorithm. The AI is trained through self-play, improving its ...
This project is a simple Python-based implementation of the classic Tic Tac Toe game, where a human player competes against the computer in a 3×3 grid. The game runs entirely in the terminal and ...
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