Scripts that modify GameObjects and Components at Prefab/Scene import time, based on build configurations. All processing is done in the editor at import/build time, so there's no runtime penalty in ...
I made this script mostly to make importing ripped objects with scripts attached easier by telling you what files are attached to a prefab. This python script scrapes a unity prefab, materials, and ...
Following Unity’s Unite Berlin 2018 conference one announcement stood out more than most, owing to the vivid applause and sense of relief from the crowd. The reason for that swirl of emotion was that ...