We interview the developers of Aphelion and talk about the game's design philosophies and how that shaped the two-person ...
The narrative designer of Void Bastards and Ghost Town walks us through what's on her PC.
11 日on MSN
Interview: Aphelion's Dimitri Weideli and Florent Guillaume talk gameplay, inspiration, and ...
An interview with Aphelion's Dimitri Weideli, Executive Producer, and Florent Guillaume, Creative Director of DON'T NOD ...
He's come a long way from analyzing TF2 hat sales data.
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